Over 4,100 students attended Phi Theta Kappa‘s 2014 NerdNation convention, giving us a chance to engage with them and learn about their experiences with student life. More specifically, we wanted to know about their goals, what engages them in their courses, what digital tools they’ve used, and what advice they would give to college-bound high school students.

In this video, we hear from two attendees, who discuss the educational benefits of using games in the college classroom. Rafael Jimenez (a student at Butler Community College) and Stephen Orr (a student at Morainepark Technical College) told us how their instructors used games that engaged them in the learning process and helped them better understand course concepts.


Have you used games in your college classroom? What benefits have you seen? What did your students take away from the experience? Share your thoughts in the comments.


» Discover more of these student insights in the white paper “Motivating and Engaging Today’s College Students: Insights from Phi Theta Kappa’s NerdNation”.